
Very useful, and quite deadly against monsters who don’t have high Poison res. It adds a lot of poison damage, and last the durations of 1 DC attack at top speed. 15 pts allows to have a good CS %, and with good +skills you’ll have the max %. Maxing CM is not a must-do, since the AR bonus is negligible before DC’s one. Of course that type of assassin will rely on claws. And seeing a Shadow killing some monsters of her own is sweet If MB allows you to have extra ‘tankers’ most of times, having a Shadow makes the job easier (a lot easier !). My first impression was that, contrary to the 1.09 version, a soloing assassin desperately needed a Shadow. AbbreviationsĬTC on striking : Chance to Cast on striking

This assassin is not a hybrid in the sense of a combination of MA/Trap skills, but she makes much use of Shadow skills. This is (for the moment) the most fun build I’ve tested

If that build asks for real good equipment to be playable in Hell mode, it is really fun to play, since it asks a real mastery of various skills. My 1.09 assassin was using CM/DC/CoT/WoI and was of course not efficient in 1.10 I’ve read some posts asking about C/C assassins using Venom, but have never seen a guide about that build which was the first I tested in 1.10. I’m a fan of soloing HC assassins in players8 mode, and particularly close combat, C/C assassins.
